Select the OBJ file that you exported from Maya, and then click Open. In the New project dialog, click Select to choose a mesh.Create a new Substance Painter project by clicking File > New.Import and prepare the OBJ file in Substance Painter From the Files of type drop-down menu, select OBJexport.Enter a file name and the location where the file should be saved.Select the entire mesh, and then click File > Export Selection.With your mouse cursor over the model, right click and hold, and then select Assign New Material.Click Mesh > Combine to combine your mesh into a single object.Import your model into Maya by going to File > Import., choosing your 3D file, and then clicking Import.To prepare your model for export, you need to make sure that it's a single mesh and that it has a single material applied to it. Export the glTF file from Substance Painter.Import and prepare the OBJ file in Substance Painter.
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